Mercurial > sdl-ios-xcode
log src/video/win32/SDL_win32modes.c @ 3467:383c2058d973
age | author | description |
---|---|---|
2009-06-10 | Sam Lantinga | indent |
2009-06-08 | Mike Gorchak | Fixed support for 4bpp video modes enumeration, otherwise mode with zero bpp appears in the list. |
2009-05-23 | Sam Lantinga | indent |
2009-03-23 | Sam Lantinga | Date: Thu, 05 Feb 2009 18:07:35 +0100 |
2008-12-08 | Sam Lantinga | Updated copyright date |
2007-07-05 | Sam Lantinga | Fixed mode code under VMware running Windows 98 |
2007-06-14 | Sam Lantinga | Fixed running on Windows under VMware |
2006-08-05 | Sam Lantinga | SDL constants are all uppercase. |
2006-07-17 | Sam Lantinga | Implemented Windows OpenGL support |
2006-07-10 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
2006-07-10 | Sam Lantinga | SDL_Rect now uses int for position and size. SDL-1.3 |
2006-07-09 | Sam Lantinga | Implemented gamma correction on Windows. SDL-1.3 |
2006-07-07 | Sam Lantinga | Implemented Win32 video mode support SDL-1.3 |