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sdl-ios-xcode
log src/video/SDL_blit_N.c @ 1375:
3793c4b34a92
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2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
*** empty log message ***
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2006-01-05
Ryan C. Gordon
Added optimized C 32bit RGB<->RGBA alpha masking blitter from Alex Volkov.
2006-01-04
Ryan C. Gordon
Debug code should check right function names.
2005-11-17
Ryan C. Gordon
Fixed Altivec support on Mac OS X.
2005-10-20
Ryan C. Gordon
Enable altivec blitters on PowerPC Linux, and some fixes for recent
2005-09-08
Ryan C. Gordon
Altivec blitter for 555 -> 8888 surface, written by me.
2005-04-20
Ryan C. Gordon
Patched to compile again on x86 systems that use the assembly blitters.
2005-04-17
Ryan C. Gordon
Altivec-optimized blitters!
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-11-18
Sam Lantinga
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
2002-08-01
Sam Lantinga
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
2002-05-18
Sam Lantinga
Avoid a conflict in the definition of int32
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-07-07
Sam Lantinga
From: "Markus F.X.J. Oberhumer"
2001-04-26
Sam Lantinga
Initial revision
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