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sdl-ios-xcode
log include/SDL_syswm.h @ 1375:
3793c4b34a92
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2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-10
Sam Lantinga
*** empty log message ***
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2005-09-08
Ryan C. Gordon
The MacOSX Carbon/Cocoa/X11 all in one library patch. Relevant emails:
2005-02-12
Sam Lantinga
Date: Wed, 26 Jan 2005 13:37:09 GMT
2005-01-12
Sam Lantinga
Select patches included from The NetBSD Package Collection (www.pkgsrc.org)
2004-11-30
Sam Lantinga
Added a usage example for SDL_GetWMInfo()
2004-07-18
Sam Lantinga
Date: Mon, 3 May 2004 03:15:01 +0100
2004-03-04
Sam Lantinga
Date: Wed, 3 Mar 2004 12:44:21 +0200
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2003-05-29
Sam Lantinga
Added initial support for RISC OS (thanks Peter Naulls!)
2002-08-25
Sam Lantinga
Date: Sat, 24 Aug 2002 22:20:01 -0600
2002-08-17
Sam Lantinga
Added a way to get the Windows OpenGL context in SDL_syswm.h
2002-04-11
Sam Lantinga
Explicitly specify the SDL API calling convention (C by default)
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the headers with the correct e-mail address
2001-07-08
Sam Lantinga
Cleaned up the OpenBSD port, thanks to Peter Valchev
2001-05-22
Sam Lantinga
Reverted ENABLE_X11 patch - FIXME, this needs a better solution in the future.
2001-05-11
Sam Lantinga
Added initial support for Nano-X (thanks Hsieh-Fu!)
2001-04-26
Sam Lantinga
Initial revision
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