Mercurial > sdl-ios-xcode
log src/video/quartz/SDL_QuartzGL.m @ 1403:376665398b25
age | author | description |
---|---|---|
Tue, 21 Feb 2006 08:47:46 +0000 | Sam Lantinga | Catch the C++ and Objective C sources too... |
Tue, 21 Feb 2006 02:42:05 +0000 | Sam Lantinga | Date: Mon, 20 Feb 2006 19:54:51 -0500 |
Tue, 06 Dec 2005 14:36:39 +0000 | Ryan C. Gordon | Fixed OpenGL usage in Quartz target when SDL_SetVideoMode() is called without |
Wed, 23 Nov 2005 07:23:48 +0000 | Ryan C. Gordon | Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface. |
Tue, 22 Nov 2005 08:21:39 +0000 | Ryan C. Gordon | Quartz driver OpenGL updates: |
Sun, 20 Nov 2005 23:59:26 +0000 | Ryan C. Gordon | SDL_GL_LoadLibrary() was returning 1, and not 0, to signify "success" on the |
Thu, 13 Oct 2005 09:47:06 +0000 | Ryan C. Gordon | Closed a memory leak caused when quitting video subsystem on Quartz target. |