Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
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Mon, 30 Jan 2006 06:56:10 +0000 |
Sam Lantinga |
Date: Sun, 6 Mar 2005 17:06:20 +0100
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Sun, 29 Jan 2006 22:09:26 +0000 |
Sam Lantinga |
Only save the window position if we're in windowed mode
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Sun, 29 Jan 2006 18:17:35 +0000 |
Sam Lantinga |
The event code was fine, and calculated the SDL_windowX/Y correctly.
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Sun, 29 Jan 2006 09:13:36 +0000 |
Sam Lantinga |
Cleaned up the app registration stuff a bit
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Sun, 29 Jan 2006 06:11:38 +0000 |
Sam Lantinga |
Re-query the SDL_WINDOWID each time we initialize the video
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Tue, 27 Sep 2005 09:00:42 +0000 |
Ryan C. Gordon |
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
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Fri, 12 Nov 2004 23:22:08 +0000 |
Sam Lantinga |
Date: Mon, 25 Oct 2004 17:30:06 +0200
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Fri, 25 Jun 2004 05:24:50 +0000 |
Sam Lantinga |
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
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Mon, 16 Feb 2004 21:09:24 +0000 |
Sam Lantinga |
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
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Mon, 16 Feb 2004 00:03:31 +0000 |
Sam Lantinga |
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Fri, 13 Feb 2004 06:42:17 +0000 |
Sam Lantinga |
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Wed, 11 Feb 2004 16:10:16 +0000 |
Sam Lantinga |
Date: Tue, 13 Jan 2004 19:25:37 +0300
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Sun, 04 Jan 2004 16:49:27 +0000 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
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Fri, 11 Oct 2002 07:55:22 +0000 |
Sam Lantinga |
Removed an unnecessary header
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Mon, 02 Sep 2002 16:02:17 +0000 |
Sam Lantinga |
Fixed a typo in a previous patch
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Sat, 24 Aug 2002 17:15:45 +0000 |
Sam Lantinga |
Fixed 2048 pixel limitation in DirectX blit code
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Tue, 20 Aug 2002 00:20:06 +0000 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
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Mon, 19 Aug 2002 03:09:25 +0000 |
Sam Lantinga |
Fullscreen windows are always topmost under Windows
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Sat, 17 Aug 2002 19:36:43 +0000 |
Sam Lantinga |
Added temporarily disabled code for hardware acceleration in windowed mode.
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Sat, 17 Aug 2002 19:17:18 +0000 |
Sam Lantinga |
Flush message queue when shutting down video mode on Windows
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Sat, 17 Aug 2002 18:11:23 +0000 |
Sam Lantinga |
Removed DDFLIP_WAIT flag from DirectX flip for improved performance
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Sun, 19 May 2002 23:31:00 +0000 |
Sam Lantinga |
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Sun, 19 May 2002 22:32:09 +0000 |
Sam Lantinga |
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Thu, 11 Apr 2002 15:23:07 +0000 |
Sam Lantinga |
Fixed gamma ramps in DirectX windowed and OpenGL modes
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Tue, 09 Apr 2002 23:49:06 +0000 |
Sam Lantinga |
Fixed DirectX fullscreen gamma control (thanks John!)
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Sun, 10 Mar 2002 03:25:47 +0000 |
Sam Lantinga |
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Wed, 06 Mar 2002 11:23:08 +0000 |
Sam Lantinga |
Updated copyright information for 2002
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Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
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Tue, 05 Mar 2002 19:55:32 +0000 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
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Fri, 14 Dec 2001 12:38:15 +0000 |
Sam Lantinga |
Updated the source with the correct e-mail address
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Tue, 04 Sep 2001 23:21:20 +0000 |
Sam Lantinga |
Allow building SDL on Windows without audio support
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Thu, 26 Apr 2001 16:50:19 +0000 |
Sam Lantinga |
Changes since SDL 1.2.0 release
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Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
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