Mercurial > sdl-ios-xcode
log src/video/SDL_surface.c @ 651:35ff0890ac4e
age | author | description |
---|---|---|
Tue, 15 Oct 2002 05:22:50 +0000 | Sam Lantinga | Return an error with color fills on less than 8 bpp surfaces. |
Fri, 11 Oct 2002 07:56:36 +0000 | Sam Lantinga | Fixed a crash blitting RLE surfaces to RLE surfaces |
Mon, 07 Oct 2002 15:36:32 +0000 | Sam Lantinga | *** empty log message *** |
Tue, 20 Aug 2002 16:58:49 +0000 | Sam Lantinga | Fixed offset bug in hardware accelerated fills and blits |
Sat, 17 Aug 2002 19:17:01 +0000 | Sam Lantinga | Zeroed out SDL_Surface::unused1 so glSDL will work on stock SDL |
Thu, 01 Aug 2002 23:06:39 +0000 | Sam Lantinga | Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha |
Wed, 03 Jul 2002 04:54:55 +0000 | Sam Lantinga | Memory leak fix for DirectX software surfaces |