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sdl-ios-xcode
log src/video/x11/SDL_x11window.c @ 5008:
35afe807b51c
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Fri, 31 Dec 2010 08:50:06 -0800
Sam Lantinga
Don't crash when resizing non-shaped windows
Wed, 29 Sep 2010 21:13:52 -0700
Sam Lantinga
Make the union nameless to reduce the complexity of the API.
Sun, 22 Aug 2010 13:45:56 -0700
Sam Lantinga
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
Wed, 30 Jun 2010 16:19:44 -0400
Eli Gottlieb
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
Fri, 30 Jul 2010 00:55:00 -0700
Sam Lantinga
When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
Wed, 28 Jul 2010 00:54:23 -0700
Sam Lantinga
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
Wed, 14 Jul 2010 19:17:11 +0530
Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
Fri, 09 Jul 2010 21:36:41 +0530
Sunny Sachanandani
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
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