Sun, 18 Jul 2010 11:18:36 -0700 |
Sam Lantinga |
Fixed bug 1006
|
Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
|
Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
|
Sat, 10 Oct 2009 06:51:42 +0000 |
Sam Lantinga |
typo
|
Sat, 05 Sep 2009 07:33:54 +0000 |
Sam Lantinga |
Fixed a few issues compiling with Mac OS X 10.6
|
Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
|