Mercurial > sdl-ios-xcode
log src/video/dummy/SDL_nullrender.c @ 5008:35afe807b51c
age | author | description |
---|---|---|
2010-01-24 | Sam Lantinga | Fixed bug #926 |
2010-01-21 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
2009-12-23 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |
2009-12-09 | Sam Lantinga | Added interfaces for batch drawing of points, lines and rects: |
2009-11-18 | Sam Lantinga | Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer. |
2008-12-30 | Sam Lantinga | SetDrawColor() and SetDrawBlendMode() are optional |
2008-12-21 | Sam Lantinga | Added RenderPiont() API |