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sdl-ios-xcode
log src/video/SDL_gamma.c @ 5008:
35afe807b51c
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2010-01-24
Sam Lantinga
Fixed bug #926
2010-01-21
Sam Lantinga
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2009-12-01
Sam Lantinga
Work in progress on multi-display support:
2009-01-14
Sam Lantinga
indent
2009-01-10
Sam Lantinga
Fixed Visual C++ release build for Visual C++ 2005
2008-12-08
Sam Lantinga
Updated copyright date
2008-09-15
Sam Lantinga
Expanded the libm support and put it into a separate directory.
2008-08-27
Darren Alton
Clean up.
gsoc2008_nds
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-06-20
Sam Lantinga
Date: Fri, 9 Jun 2006 11:35:23 +0300
2006-07-09
Sam Lantinga
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
2006-07-09
Sam Lantinga
Implemented gamma correction on Windows.
SDL-1.3
2006-06-20
Sam Lantinga
Date: Fri, 9 Jun 2006 11:35:23 +0300
SDL-1.3
2006-06-09
Sam Lantinga
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
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