log test/testgl.c @ 5018:342b158efbbe

age author description
Wed, 15 Sep 2010 22:15:47 -0700 Andreas Schiffler - added directx include path to VS2008 solution
Wed, 16 Dec 2009 19:50:51 +0000 Ryan C. Gordon Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
Tue, 15 Dec 2009 20:53:09 +0000 Sam Lantinga Default to allow either accelerated or not
Tue, 15 Dec 2009 20:36:31 +0000 Sam Lantinga OpenGL hardware acceleration defaults on
Mon, 25 Aug 2008 06:33:00 +0000 Sam Lantinga Final merge of Google Summer of Code 2008 work...
Sat, 23 Feb 2008 05:10:40 +0000 Sam Lantinga Now the program will process all events and then terminate. :)
Wed, 20 Feb 2008 23:27:33 +0000 Bob Pendleton HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sun, 16 Jul 2006 09:34:01 +0000 Sam Lantinga Setting up the OpenGL support
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sat, 24 Jun 2006 01:59:43 +0000 Sam Lantinga Fixed bug #260
Thu, 11 May 2006 08:09:16 +0000 Sam Lantinga Fixed building with CodeWarrior on MacOS Classic
Thu, 27 Apr 2006 08:39:51 +0000 Sam Lantinga Implemented bug #5
Thu, 27 Apr 2006 07:59:16 +0000 Sam Lantinga Implemented bug #2, 117:
Sat, 24 Jun 2006 02:48:55 +0000 Sam Lantinga Merged SDL_GL_SWAP_CONTROL fix from SDL 1.2 SDL-1.3