Fri, 23 Jun 2006 04:27:55 +0000 |
Sam Lantinga |
Fixed bug #147
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Thu, 13 Apr 2006 14:17:48 +0000 |
Sam Lantinga |
Fixed bug #55
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Tue, 21 Mar 2006 00:35:22 +0000 |
Ryan C. Gordon |
Keep mouse cursor state sane on focus change in Quartz driver.
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Thu, 09 Mar 2006 06:33:21 +0000 |
Sam Lantinga |
Cleaning up warnings on MacOS X
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Tue, 21 Feb 2006 08:47:46 +0000 |
Sam Lantinga |
Catch the C++ and Objective C sources too...
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Mon, 02 Jan 2006 07:09:52 +0000 |
Ryan C. Gordon |
Quartz target shouldn't crash if an event thread is used.
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Mon, 02 Jan 2006 00:31:00 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
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Sun, 17 Apr 2005 10:32:41 +0000 |
Ryan C. Gordon |
Holding down shift while moving the mouse's scrollwheel on MacOS X makes the
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Fri, 20 Aug 2004 22:35:23 +0000 |
Sam Lantinga |
Date: Thu, 17 Jun 2004 11:38:51 -0700 (PDT)
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Mon, 17 May 2004 22:42:51 +0000 |
Sam Lantinga |
*** empty log message ***
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Mon, 17 May 2004 00:16:24 +0000 |
Sam Lantinga |
Date: Tue, 11 May 2004 22:05:32 -0400
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Fri, 13 Feb 2004 17:57:16 +0000 |
Sam Lantinga |
Date: Fri, 13 Feb 2004 17:03:16 +0100
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