log src/video/ps3/SDL_ps3render.c @ 4809:329708ffe2a7

age author description
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Thu, 21 Jan 2010 06:21:52 +0000 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Wed, 23 Dec 2009 01:55:00 +0000 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Mon, 07 Sep 2009 04:51:29 +0000 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
Thu, 27 Aug 2009 11:33:56 +0000 Martin Lowinski Added comments, clean up. gsoc2009_ps3
Mon, 10 Aug 2009 13:28:58 +0000 Martin Lowinski Fixed bug in texture format. gsoc2009_ps3
Thu, 06 Aug 2009 12:24:47 +0000 Martin Lowinski Working 1080p, 720p, 480p videomodes and double buffering. gsoc2009_ps3
Sun, 19 Jul 2009 11:31:47 +0000 Martin Lowinski Code reviewed and added SPE API documentation. gsoc2009_ps3
Fri, 19 Jun 2009 05:22:00 +0000 Martin Lowinski Scaling (bilinear) of YUV-Textures working. gsoc2009_ps3
Thu, 18 Jun 2009 03:27:12 +0000 Martin Lowinski Support all YUV texture formats using SW_Textures. gsoc2009_ps3
Mon, 15 Jun 2009 16:33:03 +0000 Martin Lowinski YUV-Textures with SPU-support working. gsoc2009_ps3
Wed, 10 Jun 2009 09:15:33 +0000 Martin Lowinski Moved SPE-functions to SDL_ps3spe.c. gsoc2009_ps3
Sat, 06 Jun 2009 06:40:23 +0000 Martin Lowinski Fixed centering. Added debug msgs for RenderCopy(). gsoc2009_ps3
Thu, 04 Jun 2009 07:02:15 +0000 Martin Lowinski Roughly working framebuffer. gsoc2009_ps3
Fri, 29 May 2009 09:50:21 +0000 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3