log src/video/SDL_RLEaccel.c @ 3017:3272431eeee2

age author description
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Tue, 02 Dec 2008 17:14:04 +0000 Sam Lantinga Added slow but complete blit fallback
Mon, 01 Dec 2008 00:41:19 +0000 Sam Lantinga Save opaque alpha in the destination, fixes white spotlight in testalpha on Mac OS X.
Fri, 28 Nov 2008 19:59:46 +0000 Sam Lantinga Fixed crash in testalpha. I think this was supposed to clear those bits. :)
Tue, 10 Jun 2008 06:45:39 +0000 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
Fri, 14 Mar 2008 18:17:49 +0000 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Sat, 18 Aug 2007 05:39:09 +0000 Sam Lantinga Okay, still some bugs, but everything builds again...
Sat, 18 Aug 2007 01:44:21 +0000 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
Fri, 17 Aug 2007 06:21:58 +0000 Sam Lantinga Work in progress: merging new texture features into SDL blit system
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sat, 17 Jun 2006 06:45:14 +0000 Sam Lantinga Finished palettized display handling. SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Wed, 01 Mar 2006 09:43:47 +0000 Sam Lantinga Fixed a bunch of 64-bit compatibility problems
Fri, 24 Feb 2006 18:24:57 +0000 Sam Lantinga Update for Visual C++ 6.0
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Fri, 10 Feb 2006 06:48:43 +0000 Sam Lantinga More header massaging... works great on Windows. ;-)
Tue, 07 Feb 2006 09:29:18 +0000 Sam Lantinga Removed uses of stdlib.h and string.h
Tue, 07 Feb 2006 06:59:48 +0000 Sam Lantinga Use SDL_ prefixed versions of C library functions.
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Mon, 03 Oct 2005 08:38:28 +0000 Ryan C. Gordon Fixed some compiler warnings about "unreachable code" on Watcom C.
Sat, 21 Aug 2004 13:10:58 +0000 Sam Lantinga Date: Wed, 28 Jul 2004 14:56:57 +0800
Sun, 11 Apr 2004 19:47:28 +0000 Sam Lantinga Date: Tue, 30 Mar 2004 21:26:47 -0600
Thu, 08 Apr 2004 21:13:14 +0000 Sam Lantinga Date: Wed, 31 Mar 2004 09:15:57 -0600
Sun, 04 Jan 2004 16:49:27 +0000 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
Tue, 18 Nov 2003 01:27:06 +0000 Sam Lantinga Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Fri, 22 Aug 2003 05:51:19 +0000 Sam Lantinga Date: Tue, 19 Aug 2003 17:57:00 +0200
Fri, 11 Oct 2002 07:56:36 +0000 Sam Lantinga Fixed a crash blitting RLE surfaces to RLE surfaces
Wed, 06 Mar 2002 11:23:08 +0000 Sam Lantinga Updated copyright information for 2002
Fri, 14 Dec 2001 12:38:15 +0000 Sam Lantinga Updated the source with the correct e-mail address
Thu, 26 Apr 2001 16:50:19 +0000 Sam Lantinga Changes since SDL 1.2.0 release
Thu, 26 Apr 2001 16:45:43 +0000 Sam Lantinga Initial revision