log src/video/SDL_sysvideo.h @ 1945:3182150b470f

age author description
Wed, 26 Jul 2006 03:55:56 +0000 Sam Lantinga PicoGUI is no longer maintained by the author.
Wed, 26 Jul 2006 03:24:27 +0000 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
Wed, 26 Jul 2006 03:12:05 +0000 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
Wed, 26 Jul 2006 03:08:25 +0000 Sam Lantinga More DGA removal
Tue, 25 Jul 2006 06:22:42 +0000 Sam Lantinga Implemented OpenGL support on Mac OS X
Sun, 23 Jul 2006 09:11:10 +0000 Sam Lantinga The Mac OS X Cocoa video driver is under construction...
Sun, 23 Jul 2006 00:19:12 +0000 Sam Lantinga Fixed crash with multiple windows
Sat, 22 Jul 2006 21:02:57 +0000 Sam Lantinga If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sat, 22 Jul 2006 19:51:48 +0000 Sam Lantinga Switch OpenGL contexts when switching render contexts.
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support
Sun, 16 Jul 2006 09:34:01 +0000 Sam Lantinga Setting up the OpenGL support
Sat, 15 Jul 2006 09:46:36 +0000 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 27 Apr 2006 08:39:51 +0000 Sam Lantinga Implemented bug #5
Thu, 27 Apr 2006 07:59:16 +0000 Sam Lantinga Implemented bug #2, 117:
Sun, 09 Jul 2006 18:09:16 +0000 Sam Lantinga The general code handles restoring video mode/gamma/etc. when the window loses focus. SDL-1.3
Sun, 09 Jul 2006 09:02:26 +0000 Sam Lantinga Implemented gamma correction on Windows. SDL-1.3
Fri, 07 Jul 2006 10:39:33 +0000 Sam Lantinga Fixed compile problems with new OpenGL API. SDL-1.3
Fri, 07 Jul 2006 08:05:39 +0000 Sam Lantinga Implemented Win32 video mode support SDL-1.3
Fri, 30 Jun 2006 05:42:49 +0000 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
Mon, 26 Jun 2006 13:56:56 +0000 Sam Lantinga Started framework for Windows video driver SDL-1.3
Sat, 24 Jun 2006 16:51:01 +0000 Sam Lantinga Added a multi-window version of testsprite using the new API. SDL-1.3
Sat, 17 Jun 2006 06:45:14 +0000 Sam Lantinga Finished palettized display handling. SDL-1.3
Fri, 16 Jun 2006 06:00:31 +0000 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
Thu, 15 Jun 2006 07:07:07 +0000 Sam Lantinga Working on paletted display and texture support (two different issues) SDL-1.3
Wed, 14 Jun 2006 08:41:13 +0000 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3
Wed, 14 Jun 2006 06:14:26 +0000 Sam Lantinga SDL_SetVideoMode() compiles now... SDL-1.3
Tue, 13 Jun 2006 04:37:45 +0000 Sam Lantinga Added new style dummy renderer SDL-1.3
Mon, 12 Jun 2006 09:10:06 +0000 Sam Lantinga Adding software renderer implementation SDL-1.3
Sun, 11 Jun 2006 07:30:16 +0000 Sam Lantinga Overlay functions are being replaced by YUV textures. SDL-1.3
Sat, 10 Jun 2006 09:11:59 +0000 Sam Lantinga Keyboard code update in progress SDL-1.3
Fri, 09 Jun 2006 06:42:42 +0000 Sam Lantinga Moved the cursor handling into the mouse code. SDL-1.3
Wed, 07 Jun 2006 16:10:28 +0000 Sam Lantinga Work in progress. :) SDL-1.3
Mon, 29 May 2006 05:08:33 +0000 Sam Lantinga The test programs compile again. SDL-1.3
Mon, 29 May 2006 04:04:35 +0000 Sam Lantinga more tweaking indent options SDL-1.3
Sun, 28 May 2006 21:56:07 +0000 Sam Lantinga The dummy video driver compiles. :) SDL-1.3
Sun, 28 May 2006 13:04:16 +0000 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
Mon, 01 May 2006 06:58:33 +0000 Sam Lantinga glSDL support SDL-1.3
Thu, 27 Apr 2006 09:09:48 +0000 Sam Lantinga SDL-trunk-1.3-merge-1 SDL-1.3
Tue, 14 Mar 2006 17:33:33 +0000 Sam Lantinga WIN32 is no longer defined on Windows builds
Tue, 21 Feb 2006 08:46:50 +0000 Sam Lantinga Use consistent identifiers for the various platforms we support.
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Mon, 06 Feb 2006 08:28:51 +0000 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
Wed, 01 Feb 2006 06:32:25 +0000 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
Thu, 19 Jan 2006 08:43:00 +0000 Ryan C. Gordon Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Wed, 23 Nov 2005 07:29:56 +0000 Ryan C. Gordon OS/2 port!
Tue, 22 Nov 2005 15:19:50 +0000 Ryan C. Gordon To: sdl@libsdl.org
Thu, 08 Sep 2005 07:33:22 +0000 Ryan C. Gordon iPod Linux framebuffer support.
Sun, 17 Apr 2005 10:40:41 +0000 Ryan C. Gordon Some work on using accelerated alpha blits with hardware surfaces.
Sun, 04 Jan 2004 16:49:27 +0000 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
Tue, 22 Jul 2003 15:33:28 +0000 Sam Lantinga Merged in Ryan's multisample code for MacOS, and changed the constants to match.
Tue, 22 Jul 2003 15:10:06 +0000 Sam Lantinga Date: Thu, 24 Apr 2003 15:13:47 -0400
Thu, 29 May 2003 04:44:13 +0000 Sam Lantinga Added initial support for RISC OS (thanks Peter Naulls!)
Sat, 05 Oct 2002 16:50:56 +0000 Sam Lantinga Added initial support for Dreamcast (thanks HERO!)
Tue, 20 Aug 2002 00:20:06 +0000 Sam Lantinga Updated for embedded Visual C++ 4.0
Mon, 19 Aug 2002 17:58:08 +0000 Sam Lantinga Added SDL_GL_STEREO for stereoscopic OpenGL contexts
Thu, 01 Aug 2002 23:24:13 +0000 Sam Lantinga Added initial support for PicoGUI (thanks Micah!)
Sun, 19 May 2002 20:06:01 +0000 Sam Lantinga Added David Hedbor's Qtopia patches
Wed, 06 Mar 2002 11:23:08 +0000 Sam Lantinga Updated copyright information for 2002
Wed, 06 Mar 2002 11:05:47 +0000 Sam Lantinga Removed the API changes to preserve SDL 1.2 stability