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sdl-ios-xcode
log src/video/SDL_video.c @ 5159:
307ccc9c135e
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Wed, 02 Feb 2011 14:34:54 -0800
Sam Lantinga
Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
Tue, 01 Feb 2011 21:40:03 -0800
Sam Lantinga
Nobody is currently maintaining the QNX code, so removing it for now.
Tue, 01 Feb 2011 21:23:43 -0800
Sam Lantinga
Making the API simpler, removed support for palettized video modes and textures.
Tue, 01 Feb 2011 20:50:04 -0800
Sam Lantinga
The DrawRect API is implemented using lines
Tue, 01 Feb 2011 19:19:43 -0800
Sam Lantinga
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
Tue, 01 Feb 2011 12:54:27 -0800
Sam Lantinga
The renderers always support texture modulation and blend modes.
Mon, 31 Jan 2011 23:37:30 -0800
Sam Lantinga
Making the API simpler, texture color and alpha modulation are supported by all renderers.
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