Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Sun, 30 Nov 2008 23:42:33 +0000 |
Sam Lantinga |
Fixed the list of supported YUV formats
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Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
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Tue, 25 Nov 2008 00:29:44 +0000 |
Sam Lantinga |
Fixed Direct3D rendering
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Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
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Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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Mon, 28 Aug 2006 17:35:15 +0000 |
Sam Lantinga |
Clear the second texture stage explicitly
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Mon, 28 Aug 2006 04:39:37 +0000 |
Sam Lantinga |
Figured out how texture stages work, thanks to this:
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Mon, 28 Aug 2006 04:03:32 +0000 |
Sam Lantinga |
Implemented color modulation in the D3D renderer.
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Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
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Mon, 07 Aug 2006 05:25:13 +0000 |
Sam Lantinga |
Whoops, remove debug code
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Mon, 07 Aug 2006 05:24:13 +0000 |
Sam Lantinga |
Added resize support for GDI and Direct3D renderers
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Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
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Sat, 22 Jul 2006 21:17:37 +0000 |
Sam Lantinga |
Query the maximum texture size for the D3D renderer.
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