Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Wed, 20 Sep 2006 21:29:44 +0000 |
Patrice Mandin |
More work for 1.3
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Sat, 04 Dec 2004 20:53:58 +0000 |
Patrice Mandin |
Some Atari OpenGL implementations draw upside down
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Sat, 04 Dec 2004 10:31:16 +0000 |
Patrice Mandin |
Be sure to compile without OpenGL enabled
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Sun, 28 Nov 2004 21:52:29 +0000 |
Patrice Mandin |
TinyGL does not have glFinish, only glFlush
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Sat, 27 Nov 2004 21:28:49 +0000 |
Patrice Mandin |
Forgot to flush OpenGL buffer using glFinish
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Fri, 26 Nov 2004 22:11:30 +0000 |
Patrice Mandin |
Keep current OpenGL context when possible
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Fri, 26 Nov 2004 16:16:50 +0000 |
Patrice Mandin |
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
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Thu, 25 Nov 2004 15:47:49 +0000 |
Patrice Mandin |
Factorize OSMesa OpenGL code for Atari drivers
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