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sdl-ios-xcode
log include/SDL_video.h @ 5148:
2f44e6969a59
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Tue, 01 Feb 2011 15:02:21 -0800
Sam Lantinga
Split the rendering API out into a separate header file.
Tue, 01 Feb 2011 12:44:52 -0800
Sam Lantinga
Renumbered the renderer flags
Tue, 01 Feb 2011 12:19:46 -0800
Sam Lantinga
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
Mon, 31 Jan 2011 23:37:30 -0800
Sam Lantinga
Making the API simpler, texture color and alpha modulation are supported by all renderers.
Mon, 31 Jan 2011 23:23:57 -0800
Sam Lantinga
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Mon, 31 Jan 2011 22:44:43 -0800
Sam Lantinga
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
Thu, 27 Jan 2011 22:44:08 -0800
Sam Lantinga
Removed completely non-portable event thread hack.
Wed, 12 Jan 2011 09:47:33 -0800
Sam Lantinga
Updated headers to match wiki documentation
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