Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
|
Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
Fri, 18 Dec 2009 07:41:59 +0000 |
Sam Lantinga |
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
|
Fri, 18 Dec 2009 07:03:09 +0000 |
Sam Lantinga |
In the process of adding rectangle drawing
|
Wed, 09 Dec 2009 15:56:56 +0000 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
Thu, 12 Feb 2009 06:01:54 +0000 |
Sam Lantinga |
Fixed off by one error in line drawing code
|
Thu, 25 Dec 2008 05:11:29 +0000 |
Sam Lantinga |
Updated to build on Windows
|
Sun, 21 Dec 2008 20:16:21 +0000 |
Sam Lantinga |
Working Bresenham line drawing algorithm. We can optimize later, if needed.
|
Sun, 21 Dec 2008 17:39:41 +0000 |
Sam Lantinga |
Added RenderPiont() API
|
Sun, 21 Dec 2008 08:59:56 +0000 |
Sam Lantinga |
Make it possible to switch algorithms in the future
|
Sun, 21 Dec 2008 08:55:06 +0000 |
Sam Lantinga |
Added ARGB optimized case for Mac OS X
|
Sun, 21 Dec 2008 08:28:25 +0000 |
Sam Lantinga |
Share code between fill and line drawing
|