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sdl-ios-xcode
log src/timer/wince/SDL_systimer.c @ 3281:
2d3a9f229ba1
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2008-12-08
Sam Lantinga
Updated copyright date
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-04-14
Sam Lantinga
Make sure code is only compiled if the appropriate subsystem is enabled
2006-03-11
Sam Lantinga
Fixes from Dmitry Yakimov:
2006-02-25
Sam Lantinga
SDL_windows.h is no longer necessary
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2005-11-22
Ryan C. Gordon
From: Tyler Montbriand <tsm@accesscomm.ca>
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