Fri, 10 Feb 2006 07:03:22 +0000 |
Sam Lantinga |
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Thu, 09 Feb 2006 09:38:05 +0000 |
Sam Lantinga |
Fixed build problem with SDL_string.c
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Tue, 07 Feb 2006 12:11:33 +0000 |
Sam Lantinga |
Configure dynamically generates SDL_config.h
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Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
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Tue, 18 Nov 2003 01:27:06 +0000 |
Sam Lantinga |
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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Tue, 22 Jul 2003 04:50:38 +0000 |
Sam Lantinga |
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Wed, 06 Mar 2002 11:05:47 +0000 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
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Wed, 06 Mar 2002 05:20:11 +0000 |
Sam Lantinga |
Added a new header file: SDL_loadso.h
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Tue, 05 Mar 2002 23:19:37 +0000 |
Sam Lantinga |
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Thu, 25 Oct 2001 05:37:32 +0000 |
Sam Lantinga |
Added platform independent OpenGL header - SDL_opengl.h
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Thu, 26 Apr 2001 16:45:43 +0000 |
Sam Lantinga |
Initial revision
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