Mercurial > sdl-ios-xcode
log src/video/x11/SDL_x11modes.c @ 5168:2b1989f59674
age | author | description |
---|---|---|
Tue, 01 Feb 2011 21:23:43 -0800 | Sam Lantinga | Making the API simpler, removed support for palettized video modes and textures. |
Wed, 28 Jul 2010 00:54:23 -0700 | Sam Lantinga | Merged Sunny's XRender changes from SDL-gsoc2010_xrender |
Sat, 17 Jul 2010 15:38:24 +0530 | Sunny Sachanandani | Fixed so many things. See the changelog listed below. |
Wed, 14 Jul 2010 19:17:11 +0530 | Sunny Sachanandani | Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created. |
Fri, 09 Jul 2010 21:36:41 +0530 | Sunny Sachanandani | Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives. |
Wed, 14 Jul 2010 01:02:18 -0700 | Sam Lantinga | Now that the fullscreen wm state works, enable the video modes. Yay! :) |
Tue, 13 Jul 2010 23:14:00 -0700 | Sam Lantinga | Turned off debug spew |