Mon, 31 Jan 2011 23:23:57 -0800 |
Sam Lantinga |
Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
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Mon, 31 Jan 2011 22:44:43 -0800 |
Sam Lantinga |
Making the API simpler, scaling is always defined as linear interpolation and should be supported as much as possible on all renderers.
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Fri, 07 Jan 2011 09:53:08 -0800 |
Sam Lantinga |
Fixed return value
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Tue, 04 Jan 2011 10:19:24 -0800 |
Sam Lantinga |
The source rectangle isn't modified in SDL_UpperBlit
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Sun, 12 Dec 2010 15:19:05 -0800 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
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Wed, 07 Jul 2010 21:35:44 -0700 |
Sam Lantinga |
Turn on blending if we're converting from a surface with colorkey enabled
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Sun, 09 May 2010 16:16:11 -0700 |
Sam Lantinga |
Make the compiler even happier
pre-touch-removal
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Mon, 14 Dec 2009 23:29:37 +0000 |
Sam Lantinga |
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
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Mon, 16 Nov 2009 07:39:08 +0000 |
Sam Lantinga |
Fixed memory corruption in SW_RenderReadPixels()
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Sun, 15 Nov 2009 09:21:46 +0000 |
Sam Lantinga |
Added a utility function to convert blocks of pixels
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Fri, 03 Apr 2009 13:27:33 +0000 |
Sam Lantinga |
Added SDL_GetColorKey()
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Sat, 10 Jan 2009 21:50:26 +0000 |
Sam Lantinga |
Reverted Bob's indent checkin
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Fri, 09 Jan 2009 20:43:30 +0000 |
Bob Pendleton |
I ran a global "make indent" it modified the following files.
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