Wed, 15 Sep 2010 22:15:47 -0700 |
Andreas Schiffler |
- added directx include path to VS2008 solution
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Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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Tue, 27 Jul 2010 21:21:24 +0200 |
Paul Hunkin |
- Cleaned up a bunch of code
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Tue, 27 Jul 2010 11:34:43 +0200 |
Paul Hunkin |
Added stub android sound system
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Sun, 18 Jul 2010 11:13:12 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
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Sun, 18 Jul 2010 11:12:27 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
SDL-1.2
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Mon, 12 Jul 2010 00:35:24 -0700 |
Sam Lantinga |
Fixed compile warnings
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Sun, 24 Jan 2010 08:35:09 +0000 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
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Tue, 13 Oct 2009 08:42:40 +0000 |
Sam Lantinga |
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
SDL-1.2
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Sat, 10 Oct 2009 09:07:51 +0000 |
Sam Lantinga |
Debian patch: 209_alsa_priority.diff
SDL-1.2
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Mon, 21 Sep 2009 06:18:52 +0000 |
Ryan C. Gordon |
Use correct value when calculating audio conversion length.
SDL-1.2
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Wed, 11 Jul 2007 05:55:10 +0000 |
Sam Lantinga |
Fixed VC++ warnings
SDL-1.2
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Mon, 09 Jul 2007 00:25:31 +0000 |
Ryan C. Gordon |
Reverted patch in revision #3139, since it changes behaviour, which isn't good
SDL-1.2
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Thu, 05 Jul 2007 02:24:36 +0000 |
Ryan C. Gordon |
Don't initialize the audio buffer passed to the application's audio callback,
SDL-1.2
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Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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Sun, 24 Jun 2007 18:26:35 +0000 |
Ryan C. Gordon |
Added S60 port.
SDL-1.2
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Sun, 13 May 2007 23:12:46 +0000 |
Ryan C. Gordon |
Committed PulseAudio driver. Thanks, Stephan!
SDL-1.2
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Sun, 29 Oct 2006 03:58:27 +0000 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
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Fri, 27 Oct 2006 20:18:24 +0000 |
Ryan C. Gordon |
Fix for buffer overflow in audio code, when feeding a device that needs
SDL-1.2
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Sun, 01 Oct 2006 02:07:09 +0000 |
Ryan C. Gordon |
1.2 backport: Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
SDL-1.2
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Tue, 17 Oct 2006 09:09:21 +0000 |
Ryan C. Gordon |
Removed distinction between "available" and "init" in audio backends, since
SDL-ryan-multiple-audio-device
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Tue, 17 Oct 2006 06:42:06 +0000 |
Ryan C. Gordon |
Added a FIXME.
SDL-ryan-multiple-audio-device
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Sun, 08 Oct 2006 08:58:36 +0000 |
Ryan C. Gordon |
Some fixes that were discovered when trying to get OS/2 audio working again...
SDL-ryan-multiple-audio-device
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Sun, 08 Oct 2006 01:39:01 +0000 |
Ryan C. Gordon |
BeOS audio now works in 1.3 branch.
SDL-ryan-multiple-audio-device
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Sat, 07 Oct 2006 20:23:02 +0000 |
Ryan C. Gordon |
Whoops, changed that symbol name...
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 22:42:26 +0000 |
Ryan C. Gordon |
Removed some FIXMEs that'll probably never actually need fixing.
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 22:16:46 +0000 |
Ryan C. Gordon |
Removed an if (), which lets this code section be a little less cluttered...
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 22:10:09 +0000 |
Ryan C. Gordon |
Removed ESD cruft from the core...now the driver will use esound if there's
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 21:58:48 +0000 |
Ryan C. Gordon |
Moving more out of core and into drivers...
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 21:54:57 +0000 |
Ryan C. Gordon |
Removed AmigaOS audio driver from 1.3; it hasn't compiled for years, and it
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 21:27:53 +0000 |
Ryan C. Gordon |
Audio bootstraps can now specify that a driver is only to be used if
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 19:54:23 +0000 |
Ryan C. Gordon |
Bunch of 1.3 audio cleanups to remove FIXMEs, get driver specific crap out of
SDL-ryan-multiple-audio-device
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Wed, 04 Oct 2006 06:00:10 +0000 |
Ryan C. Gordon |
More 1.3 audio work...moved dsp and dma drivers over to new model. Untested!
SDL-ryan-multiple-audio-device
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Tue, 03 Oct 2006 22:17:59 +0000 |
Ryan C. Gordon |
Changed some 1.3 audio symbol names.
SDL-ryan-multiple-audio-device
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Tue, 03 Oct 2006 20:07:50 +0000 |
Ryan C. Gordon |
Added audio device enumeration for 1.3.
SDL-ryan-multiple-audio-device
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Tue, 03 Oct 2006 18:32:34 +0000 |
Ryan C. Gordon |
More work on the 1.3 CoreAudio code.
SDL-ryan-multiple-audio-device
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Tue, 03 Oct 2006 16:26:42 +0000 |
Ryan C. Gordon |
Added deinitialize hook.
SDL-ryan-multiple-audio-device
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Tue, 03 Oct 2006 16:02:08 +0000 |
Ryan C. Gordon |
High level now lets user select a specific audio device with an environment
SDL-ryan-multiple-audio-device
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Sun, 01 Oct 2006 05:24:03 +0000 |
Ryan C. Gordon |
First batch of heavy lifting on supporting multiple audio devices at once.
SDL-ryan-multiple-audio-device
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Sun, 01 Oct 2006 05:06:28 +0000 |
Ryan C. Gordon |
Simplified SDL_ParseAudioFormat() and added support for int32/float32 types.
SDL-ryan-multiple-audio-device
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Tue, 26 Jan 2010 06:01:33 +0000 |
Ryan C. Gordon |
Removed test for "driver is valid, but doesn't see any audio devices."
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 10 Dec 2009 08:28:26 +0000 |
Sam Lantinga |
Switch to mixed case for consistency with other enumerations
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Sun, 04 Oct 2009 09:18:48 +0000 |
Sam Lantinga |
Fixed a bug where when the audio starts paused all the DirectSound buffers
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Sun, 20 Sep 2009 04:15:19 +0000 |
Sam Lantinga |
Removed outdated Atari support
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Sat, 19 Sep 2009 07:22:07 +0000 |
Sam Lantinga |
Removed outdated OS/2 support
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Sat, 19 Sep 2009 07:21:22 +0000 |
Sam Lantinga |
Removed outdated Dreamcast support
|
Sat, 05 Sep 2009 09:03:35 +0000 |
Sam Lantinga |
Bye bye SoundManager, you are officially obsolete...
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Wed, 03 Jun 2009 04:37:27 +0000 |
Sam Lantinga |
Von: Thomas Zimmermann
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Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
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Tue, 24 Mar 2009 10:33:12 +0000 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
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Mon, 23 Mar 2009 05:21:40 +0000 |
Sam Lantinga |
Date: Tue, 17 Feb 2009 14:00:25 +0100
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Wed, 14 Jan 2009 04:25:32 +0000 |
Sam Lantinga |
indent
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Mon, 12 Jan 2009 08:46:28 +0000 |
Sam Lantinga |
Fixed Visual C++ build
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Sun, 11 Jan 2009 04:46:42 +0000 |
Ryan C. Gordon |
First shot at new audio resampling code.
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Sun, 04 Jan 2009 05:41:52 +0000 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
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Sat, 03 Jan 2009 07:33:42 +0000 |
Sam Lantinga |
Fixed crash on Windows
|
Thu, 01 Jan 2009 21:34:22 +0000 |
Sam Lantinga |
Date: Thu, 01 Jan 2009 21:32:12 +0100
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Thu, 01 Jan 2009 08:21:19 +0000 |
Sam Lantinga |
indent
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Thu, 01 Jan 2009 07:58:20 +0000 |
Ryan C. Gordon |
Audio driver priority: favor PulseAudio and ALSA over OSS.
|
Thu, 01 Jan 2009 07:54:58 +0000 |
Ryan C. Gordon |
Adjusted default choice of audio driver.
|
Sat, 13 Dec 2008 06:36:47 +0000 |
Sam Lantinga |
Fixed SDL 1.2 compatibility problem.
|
Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
|
Sat, 04 Oct 2008 06:46:59 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Wed, 27 Aug 2008 15:10:03 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Tue, 26 Aug 2008 07:34:49 +0000 |
Sam Lantinga |
Fixed Visual Studio compilation problems
|
Mon, 25 Aug 2008 15:08:59 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
|
Sat, 19 Jul 2008 17:37:19 +0000 |
Darren Alton |
More work on the accelerated 2D video driver, beginnings of sprite-based rendering support. Also some initial work on an audio driver.
gsoc2008_nds
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Thu, 14 Aug 2008 08:21:25 +0000 |
Aaron Wishnick |
Streamer in SDL_RunAudio should be totally implemented, but hasn't been tested yet.
gsoc2008_audio_resampling
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Wed, 13 Aug 2008 02:50:10 +0000 |
Aaron Wishnick |
Implemented streamer code in SDL_RunAudio() but have not tested it.
gsoc2008_audio_resampling
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Tue, 12 Aug 2008 01:03:05 +0000 |
Aaron Wishnick |
More streamer work.
gsoc2008_audio_resampling
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Tue, 12 Aug 2008 00:50:58 +0000 |
Aaron Wishnick |
Added streamer code. I haven't yet incorporated it into SDL_RunAudio() though.
gsoc2008_audio_resampling
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Fri, 11 Jul 2008 00:32:38 +0000 |
Holmes Futrell |
Added Core Audio iPhone bootstrap
gsoc2008_iphone
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Mon, 10 Sep 2007 12:11:40 +0000 |
Sam Lantinga |
indent
|
Mon, 20 Aug 2007 01:02:37 +0000 |
Ryan C. Gordon |
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
|
Thu, 05 Jul 2007 04:34:48 +0000 |
Sam Lantinga |
Removed campatibility behavior for 1.3
|
Thu, 05 Jul 2007 02:30:10 +0000 |
Ryan C. Gordon |
Merged r3138:3139 from branches/SDL-1.2: Don't init audio callback buffer.
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Tue, 03 Jul 2007 09:55:29 +0000 |
Sam Lantinga |
stupid indent
|
Tue, 19 Jun 2007 05:53:56 +0000 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
|
Wed, 29 Nov 2006 10:26:32 +0000 |
Ryan C. Gordon |
Use SDL_strcmp(), not strcmp().
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Sat, 11 Nov 2006 06:48:57 +0000 |
Ryan C. Gordon |
Fixed building of Windows waveout audio.
|
Sat, 28 Oct 2006 16:48:03 +0000 |
Sam Lantinga |
indent is evil
|
Fri, 27 Oct 2006 20:19:48 +0000 |
Ryan C. Gordon |
1.3 branch version of revision 2878.
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Tue, 17 Oct 2006 09:15:21 +0000 |
Ryan C. Gordon |
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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Sun, 01 Oct 2006 02:06:37 +0000 |
Ryan C. Gordon |
Replaced strncmp for SDL_AUDIODRIVER test with strcasecmp.
|
Thu, 31 Aug 2006 20:59:42 +0000 |
Ryan C. Gordon |
Reordered the favored audio format list a little.
|
Thu, 24 Aug 2006 12:10:46 +0000 |
Ryan C. Gordon |
First shot at new audio data types (int32 and float32).
|
Thu, 10 Aug 2006 14:54:23 +0000 |
Sam Lantinga |
MacOS Classic is no longer supported.
|
Sat, 15 Jul 2006 19:30:18 +0000 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
|
Fri, 14 Jul 2006 06:40:53 +0000 |
Sam Lantinga |
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
|
Thu, 13 Jul 2006 08:13:02 +0000 |
Sam Lantinga |
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
|
Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
Tue, 09 May 2006 08:52:54 +0000 |
Sam Lantinga |
Fixed bug #137
|
Sun, 07 May 2006 03:40:06 +0000 |
Sam Lantinga |
Fixed bug #215
|
Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
Sat, 20 May 2006 04:35:58 +0000 |
Sam Lantinga |
Added API requested in bug #43:
SDL-1.3
|
Wed, 17 May 2006 08:18:28 +0000 |
Sam Lantinga |
Merge trunk-1.3-3
SDL-1.3
|
Tue, 21 Mar 2006 09:33:54 +0000 |
Sam Lantinga |
Good idea, renaming OpenBSD audio to BSD audio.
|
Tue, 21 Mar 2006 06:45:47 +0000 |
Sam Lantinga |
Fixed bug #18
|
Tue, 21 Mar 2006 00:56:10 +0000 |
Ryan C. Gordon |
Try to fill the hardware audio buffer immediately.
|
Tue, 14 Mar 2006 08:53:33 +0000 |
Ryan C. Gordon |
Implemented dummy audio driver.
|
Thu, 09 Mar 2006 06:33:21 +0000 |
Sam Lantinga |
Cleaning up warnings on MacOS X
|
Sun, 26 Feb 2006 19:30:21 +0000 |
Sam Lantinga |
Updated OS/2 build, yay!
|
Tue, 21 Feb 2006 18:29:39 +0000 |
Sam Lantinga |
Fixed some preprocessor mangling
|
Tue, 21 Feb 2006 09:14:58 +0000 |
Sam Lantinga |
*** empty log message ***
|
Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
Sun, 19 Feb 2006 23:46:34 +0000 |
Sam Lantinga |
Use only safe string functions
|
Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|
Tue, 07 Feb 2006 12:11:33 +0000 |
Sam Lantinga |
Configure dynamically generates SDL_config.h
|
Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
|
Mon, 06 Feb 2006 08:28:51 +0000 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
Wed, 01 Feb 2006 06:32:25 +0000 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
Tue, 13 Dec 2005 16:40:12 +0000 |
Sam Lantinga |
Date: Tue, 13 Dec 2005 13:33:50 +0000
|