Fri, 09 Jul 2010 20:24:44 -0400 |
Eli Gottlieb |
Put in a couple of fixes that I realized hadn't gotten done when I wrote out the SCRUM stuff in TODO. Added SCRUM listings in TODO.
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Sun, 22 Aug 2010 12:39:27 -0700 |
Sam Lantinga |
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
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Sun, 22 Aug 2010 12:34:31 -0700 |
Sam Lantinga |
Removed spurious carriage returns
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Sun, 18 Jul 2010 13:48:23 -0400 |
dewyatt |
Merge with main repo (mainly for non-printable character fix)
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Thu, 08 Jul 2010 01:35:47 -0400 |
dewyatt |
Changed StartTextInput to take an SDL_Window parameter.
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Tue, 06 Jul 2010 02:34:49 -0400 |
dewyatt |
Added empty text input functions for win32.
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Tue, 27 Jul 2010 21:31:28 -0700 |
Sam Lantinga |
Andrey A.
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Thu, 08 Jul 2010 23:07:34 -0700 |
Sam Lantinga |
Amazingly the Windows code is almost identical to the Mac OS X code. :)
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Thu, 08 Jul 2010 05:43:34 -0700 |
Sam Lantinga |
Added Windows clipboard support
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Sun, 09 May 2010 20:47:22 -0700 |
Sam Lantinga |
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
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Sat, 02 Aug 2008 14:02:28 +0000 |
Szymon Wilczek |
comments added and improved code look(windows part)
gsoc2008_manymouse
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Thu, 31 Jul 2008 14:41:48 +0000 |
Szymon Wilczek |
Implementation finished
gsoc2008_manymouse
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Wed, 30 Jul 2008 16:09:24 +0000 |
Szymon Wilczek |
Project part1
gsoc2008_manymouse
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Wed, 23 Jul 2008 16:12:43 +0000 |
Szymon Wilczek |
Proximity events, Pressure detection for multiple windows. Tablet button detection on the way.
gsoc2008_manymouse
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Sun, 06 Dec 2009 08:03:38 +0000 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
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Fri, 04 Dec 2009 09:01:48 +0000 |
Sam Lantinga |
Don't add any renderers if you can't add any displays
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Sun, 07 Jun 2009 02:44:46 +0000 |
Sam Lantinga |
Hi,
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Mon, 09 Feb 2009 05:32:12 +0000 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
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Sat, 10 Jan 2009 21:50:26 +0000 |
Sam Lantinga |
Reverted Bob's indent checkin
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Fri, 09 Jan 2009 20:43:30 +0000 |
Bob Pendleton |
I ran a global "make indent" it modified the following files.
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Sat, 03 Jan 2009 01:01:53 +0000 |
Sam Lantinga |
Added support for translucent icons on Windows
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Tue, 26 Aug 2008 07:34:49 +0000 |
Sam Lantinga |
Fixed Visual Studio compilation problems
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Tue, 26 Aug 2008 06:03:48 +0000 |
Sam Lantinga |
Dynamically load wintab32.dll
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Tue, 26 Aug 2008 05:26:28 +0000 |
Sam Lantinga |
Added Wacom API headers.
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Mon, 25 Aug 2008 06:33:00 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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Fri, 28 Jul 2006 08:43:17 +0000 |
Sam Lantinga |
Implemented X11 OpenGL support.
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Tue, 25 Jul 2006 06:22:42 +0000 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
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Mon, 17 Jul 2006 06:47:33 +0000 |
Sam Lantinga |
Implemented Windows OpenGL support
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Fri, 14 Jul 2006 08:22:45 +0000 |
Sam Lantinga |
Prefer the D3D renderer over GDI, at least for testing.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
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Sat, 08 Jul 2006 18:06:02 +0000 |
Sam Lantinga |
Starting support for Direct3D render driver.
SDL-1.3
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Fri, 07 Jul 2006 08:05:39 +0000 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
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Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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Fri, 30 Jun 2006 05:42:49 +0000 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
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Tue, 27 Jun 2006 07:46:36 +0000 |
Sam Lantinga |
Further progress on the new Windows video driver:
SDL-1.3
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Mon, 26 Jun 2006 13:56:56 +0000 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
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