log src/video/SDL_surface.c @ 2251:292bee385630

age author description
Thu, 16 Aug 2007 06:37:22 +0000 Sam Lantinga SSE and MMX intrinsics work with Visual Studio now...
Thu, 16 Aug 2007 05:56:24 +0000 Sam Lantinga Added SSE and MMX optimization for SDL_FillRect()
Mon, 13 Aug 2007 06:24:56 +0000 Sam Lantinga Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
Sun, 12 Aug 2007 18:44:49 +0000 Sam Lantinga indent
Sun, 12 Aug 2007 18:27:44 +0000 Sam Lantinga Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
Sat, 11 Aug 2007 20:54:31 +0000 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
Sat, 22 Jul 2006 08:33:18 +0000 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.