Tue, 29 Sep 2009 13:42:33 +0000 |
Ryan C. Gordon |
Removed isCustom ... not used any more.
SDL-1.2
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Tue, 29 Sep 2009 13:07:36 +0000 |
Ryan C. Gordon |
Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.
SDL-1.2
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Wed, 23 Sep 2009 06:56:28 +0000 |
Sam Lantinga |
Fixed endianness issues with fullscreen mode
SDL-1.2
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Mon, 21 Sep 2009 06:08:23 +0000 |
Ryan C. Gordon |
1.2 Quartz video: Ripped out QuickDraw and QuickTime.
SDL-1.2
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Fri, 29 Feb 2008 13:55:44 +0000 |
Sam Lantinga |
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
SDL-1.2
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Sat, 29 Dec 2007 21:31:26 +0000 |
Sam Lantinga |
Guillaume Borios fixed bug #508
SDL-1.2
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Tue, 24 Jul 2007 04:21:05 +0000 |
Sam Lantinga |
Fixed bug #458
SDL-1.2
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Sun, 15 Jul 2007 15:58:00 +0000 |
Sam Lantinga |
Patch from Christian Walther
SDL-1.2
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Sat, 14 Jul 2007 08:00:50 +0000 |
Sam Lantinga |
Fixed bug #373
SDL-1.2
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Wed, 11 Jul 2007 07:53:12 +0000 |
Sam Lantinga |
Added key composition support, courtesy of Kuon
SDL-1.2
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Fri, 06 Apr 2007 20:30:41 +0000 |
Ryan C. Gordon |
Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's
SDL-1.2
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Sun, 24 Sep 2006 01:27:40 +0000 |
Sam Lantinga |
Fixed bug #281
SDL-1.2
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Mon, 01 May 2006 11:07:04 +0000 |
Sam Lantinga |
Using the SDL C runtime functions
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Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Wed, 17 May 2006 08:18:28 +0000 |
Sam Lantinga |
Merge trunk-1.3-3
SDL-1.3
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Mon, 01 May 2006 06:58:33 +0000 |
Sam Lantinga |
glSDL support
SDL-1.3
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Thu, 27 Apr 2006 05:30:05 +0000 |
Sam Lantinga |
Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported
SDL-1.3
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Thu, 13 Apr 2006 14:17:48 +0000 |
Sam Lantinga |
Fixed bug #55
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Wed, 15 Mar 2006 17:46:41 +0000 |
Sam Lantinga |
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
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Thu, 09 Mar 2006 06:33:21 +0000 |
Sam Lantinga |
Cleaning up warnings on MacOS X
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Tue, 21 Feb 2006 08:47:46 +0000 |
Sam Lantinga |
Catch the C++ and Objective C sources too...
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Tue, 07 Feb 2006 11:18:21 +0000 |
Ryan C. Gordon |
Faster fades when changing to/from/between fullscreen modes on Mac OS X. Also,
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Thu, 26 Jan 2006 07:38:43 +0000 |
Sam Lantinga |
Whoops! (hope this compiles...)
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Mon, 02 Jan 2006 12:48:58 +0000 |
Ryan C. Gordon |
Quartz driver: Make sure we pass a pointer to the right type.
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Mon, 02 Jan 2006 12:37:40 +0000 |
Ryan C. Gordon |
Quartz driver: Correctly handle SDL_DOUBLEBUF|SDL_FULLSCREEN when the
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Mon, 02 Jan 2006 10:49:37 +0000 |
Ryan C. Gordon |
Quartz target: set x and y field of mode list to 0 in SDL_ListMode call.
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Mon, 02 Jan 2006 00:31:00 +0000 |
Ryan C. Gordon |
To: sdl@libsdl.org
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Wed, 23 Nov 2005 07:23:48 +0000 |
Ryan C. Gordon |
Moved Quartz SDL_GL_LoadLibrary() to SDL_loadso interface.
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