Sun, 30 Nov 2008 21:58:23 +0000 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
|
Tue, 25 Nov 2008 02:21:53 +0000 |
Sam Lantinga |
indent
|
Tue, 25 Nov 2008 00:29:44 +0000 |
Sam Lantinga |
Fixed Direct3D rendering
|
Wed, 27 Aug 2008 04:23:38 +0000 |
Darren Alton |
Clean up.
gsoc2008_nds
|
Sat, 11 Aug 2007 20:54:31 +0000 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
|
Mon, 28 Aug 2006 17:35:15 +0000 |
Sam Lantinga |
Clear the second texture stage explicitly
|
Mon, 28 Aug 2006 04:39:37 +0000 |
Sam Lantinga |
Figured out how texture stages work, thanks to this:
|
Mon, 28 Aug 2006 04:03:32 +0000 |
Sam Lantinga |
Implemented color modulation in the D3D renderer.
|
Mon, 28 Aug 2006 03:17:39 +0000 |
Sam Lantinga |
Added source color and alpha modulation support.
|
Mon, 07 Aug 2006 05:25:13 +0000 |
Sam Lantinga |
Whoops, remove debug code
|
Mon, 07 Aug 2006 05:24:13 +0000 |
Sam Lantinga |
Added resize support for GDI and Direct3D renderers
|
Sat, 05 Aug 2006 17:09:42 +0000 |
Sam Lantinga |
SDL constants are all uppercase.
|