Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_gl.c @ 4572:266ec93f49af
age | author | description |
---|---|---|
Sun, 09 May 2010 15:24:05 -0700 | Sam Lantinga | Removed unused variables |
Wed, 17 Feb 2010 04:42:52 +0000 | Sam Lantinga | Adam Strzelecki to SDL |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Wed, 06 Jan 2010 06:12:01 +0000 | Sam Lantinga | Fixed GL_RenderWritePixels() - thanks Ryan! |
Thu, 24 Dec 2009 19:18:05 +0000 | Sam Lantinga | Updated to compile on Windows |
Wed, 23 Dec 2009 01:55:00 +0000 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |