Mercurial > sdl-ios-xcode
log src/video/dummy/SDL_nullrender.c @ 4437:25e45611fa3d
age | author | description |
---|---|---|
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Wed, 23 Dec 2009 01:55:00 +0000 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |
Wed, 09 Dec 2009 15:56:56 +0000 | Sam Lantinga | Added interfaces for batch drawing of points, lines and rects: |
Wed, 18 Nov 2009 09:20:01 +0000 | Sam Lantinga | Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer. |
Tue, 30 Dec 2008 07:14:11 +0000 | Sam Lantinga | SetDrawColor() and SetDrawBlendMode() are optional |
Sun, 21 Dec 2008 17:39:41 +0000 | Sam Lantinga | Added RenderPiont() API |