log src/video/win32/SDL_win32opengl.c @ 3487:24d13328c44a

age author description
Sat, 23 May 2009 22:41:08 +0000 Sam Lantinga indent
Fri, 03 Apr 2009 17:19:05 +0000 Sam Lantinga Fixed bug #721
Tue, 24 Mar 2009 10:43:53 +0000 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
Mon, 09 Feb 2009 05:32:12 +0000 Sam Lantinga Added test program for SDL_CreateWindowFrom()
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Wed, 27 Aug 2008 04:23:38 +0000 Darren Alton Clean up. gsoc2008_nds
Thu, 12 Jul 2007 06:59:43 +0000 Sam Lantinga Yes, you need to set the pixel format before creating a context.
Thu, 12 Jul 2007 06:31:36 +0000 Sam Lantinga Creating a context makes it current, per the documentation.
Thu, 05 Jul 2007 06:14:26 +0000 Sam Lantinga Fixed bug #77
Fri, 28 Jul 2006 08:43:17 +0000 Sam Lantinga Implemented X11 OpenGL support.
Tue, 25 Jul 2006 06:22:42 +0000 Sam Lantinga Implemented OpenGL support on Mac OS X
Sat, 22 Jul 2006 21:58:17 +0000 Sam Lantinga Added SDL_GL_ExtensionSupported()
Mon, 17 Jul 2006 06:47:33 +0000 Sam Lantinga Implemented Windows OpenGL support