Tue, 03 Aug 2010 16:52:10 -0400 |
dewyatt |
Added SDL_wcslcpy and SDL_wcslcat.
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Tue, 13 Jul 2010 15:05:45 -0400 |
dewyatt |
Added SDL_utf8strlcpy to copy at UTF-8 character boundaries.
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Mon, 04 Jun 2007 11:43:47 +0000 |
Ryan C. Gordon |
C fallback for SDL_revcpy() was off by one. Thanks to Emmanuel Jeandel for
SDL-1.2
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Thu, 15 Feb 2007 11:06:22 +0000 |
Ryan C. Gordon |
Force chars to unsigned chars in SDL_string.c, so platforms that expect
SDL-1.2
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Sat, 05 Sep 2009 23:37:35 +0000 |
Sam Lantinga |
Fixed issues building 64-bit Windows binary
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Thu, 14 Jun 2007 13:21:29 +0000 |
Sam Lantinga |
make indent
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Mon, 04 Jun 2007 11:45:10 +0000 |
Ryan C. Gordon |
Merged r3047:3048 from branches/SDL-1.2: SDL_revcpy() off-by-one fix.
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Thu, 15 Feb 2007 11:14:24 +0000 |
Ryan C. Gordon |
Merged r2979:2980 from branches/SDL-1.2: unsigned char in ctype funcs.
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Wed, 19 Jul 2006 05:03:21 +0000 |
Sam Lantinga |
Implemented blend modes in the D3D renderer
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Fri, 14 Jul 2006 06:40:53 +0000 |
Sam Lantinga |
More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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Thu, 13 Jul 2006 08:13:02 +0000 |
Sam Lantinga |
Removed libc dependency on Windows again, to fix building with Visual C++ 2005 Express Edition.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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