Thu, 08 Jul 2010 01:35:47 -0400 |
dewyatt |
Changed StartTextInput to take an SDL_Window parameter.
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Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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Thu, 10 Jun 2010 18:54:23 +1200 |
Paul Hunkin |
Added (partially implemented) android video backend and associated files needed to build
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Tue, 27 Jul 2010 21:31:28 -0700 |
Sam Lantinga |
Andrey A.
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Wed, 14 Jul 2010 07:48:35 -0700 |
Sam Lantinga |
Fixed bug #1000
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Wed, 07 Jul 2010 23:54:03 -0700 |
Sam Lantinga |
Simplified clipboard API for sanity's sake.
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Thu, 15 Apr 2010 21:27:32 -0700 |
Sam Lantinga |
Fixed bug 984
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Thu, 19 Apr 2007 07:12:30 +0000 |
Ryan C. Gordon |
First shot at GTK+ video target for the OLPC laptops. Seriously incomplete,
SDL-1.2-olpc
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Sun, 24 Jan 2010 17:54:57 +0000 |
Ryan C. Gordon |
Patched to compile on Visual C++.
SDL-1.2
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Sun, 24 Jan 2010 08:35:09 +0000 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
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Sat, 10 Oct 2009 08:46:06 +0000 |
Sam Lantinga |
Debian patch: 020_libcaca_new_api.diff
SDL-1.2
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Sun, 27 Sep 2009 05:18:43 +0000 |
Sam Lantinga |
Fixed bug #713
SDL-1.2
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Thu, 02 Apr 2009 04:06:55 +0000 |
Sam Lantinga |
Hello.
SDL-1.2
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Fri, 29 Feb 2008 14:01:45 +0000 |
Sam Lantinga |
We probably want to still do this for fullscreen surfaces, since we may be
SDL-1.2
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Fri, 29 Feb 2008 13:57:49 +0000 |
Sam Lantinga |
Date: Thu, 28 Feb 2008 22:54:29 +0100
SDL-1.2
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Tue, 03 Jul 2007 09:39:09 +0000 |
Sam Lantinga |
Fixed bug #398
SDL-1.2
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Mon, 25 Jun 2007 00:50:20 +0000 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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Sun, 29 Oct 2006 03:58:27 +0000 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
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Sun, 01 Oct 2006 02:30:03 +0000 |
Sam Lantinga |
backport from 1.3
SDL-1.2
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Mon, 01 Feb 2010 01:19:37 +0000 |
Sam Lantinga |
Fixed showing and hiding fullscreen windows
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Sun, 24 Jan 2010 20:21:51 +0000 |
Sam Lantinga |
Added magic to detect already freed or otherwise invalid windows and textures.
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