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sdl-ios-xcode
log src/joystick/win32/SDL_mmjoystick.c @ 4125:
21d48dbc2ca8
SDL-1.2
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2007-07-12
Sam Lantinga
Fixed joystick name detection
SDL-1.2
2006-10-29
Ryan C. Gordon
joyGetPosEx() was using the wrong variable for specifying a device; this is
SDL-1.2
2010-01-24
Sam Lantinga
Fixed bug #926
2010-01-06
Ryan C. Gordon
Merged r4121:4122 from branches/SDL-1.2: win32 joystick double-free fix.
2008-12-08
Sam Lantinga
Updated copyright date
2007-07-12
Sam Lantinga
Fixed joystick name detection - merged from revision 3226 on SDL 1.2 branch
2006-10-29
Ryan C. Gordon
Win32 joystick fix, ported from 1.2 branch r2887:2888. (Thanks, Ondrej!)
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-05-17
Sam Lantinga
Merge trunk-1.3-3
SDL-1.3
2006-04-14
Sam Lantinga
Make sure code is only compiled if the appropriate subsystem is enabled
2006-02-25
Sam Lantinga
SDL_windows.h is no longer necessary
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
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