log src/video/x11/SDL_x11render.c @ 4585:21600c6d6445

age author description
Tue, 15 Jun 2010 19:10:06 +0530 Sunny Sachanandani X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
Mon, 14 Jun 2010 18:22:48 +0530 Sunny Sachanandani X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
Tue, 08 Jun 2010 19:26:32 +0530 Sunny Sachanandani X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
Wed, 02 Jun 2010 11:55:40 +0530 Sunny Sachanandani It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
Wed, 02 Jun 2010 11:45:15 +0530 Sunny Sachanandani Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
Wed, 02 Jun 2010 09:01:37 +0530 Sunny Sachanandani Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.