Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Wed, 16 Dec 2009 19:50:51 +0000 |
Ryan C. Gordon |
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
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Mon, 19 Oct 2009 13:31:58 +0000 |
Sam Lantinga |
Partial fix for bug #859
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Sat, 04 Oct 2008 06:46:59 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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Mon, 25 Aug 2008 18:02:14 +0000 |
Szymon Wilczek |
Removed unneccesary code lines. Fixed mousename bug. Added lacking code in mousebutton
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Mon, 25 Aug 2008 06:33:00 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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Sat, 29 Dec 2007 06:09:25 +0000 |
Sam Lantinga |
Fixed bug #464
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Wed, 15 Aug 2007 03:20:55 +0000 |
Sam Lantinga |
Date: Wed, 15 Aug 2007 01:08:38 +0200
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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Fri, 30 Jun 2006 08:18:44 +0000 |
Sam Lantinga |
Added a userdata parameter for event filters.
SDL-1.3
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Sat, 10 Jun 2006 09:11:59 +0000 |
Sam Lantinga |
Keyboard code update in progress
SDL-1.3
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Fri, 09 Jun 2006 06:42:42 +0000 |
Sam Lantinga |
Moved the cursor handling into the mouse code.
SDL-1.3
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