Mon, 09 Aug 2010 15:37:20 -0400 |
Eli Gottlieb |
Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
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Fri, 06 Aug 2010 20:22:14 -0400 |
egottlieb |
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
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Fri, 06 Aug 2010 13:52:38 -0400 |
egottlieb |
Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
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Thu, 05 Aug 2010 18:58:45 -0400 |
egottlieb |
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
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Thu, 05 Aug 2010 00:53:38 -0400 |
egottlieb |
Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
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Tue, 03 Aug 2010 23:22:31 -0400 |
egottlieb |
Compiling for cocoa now works. Does it run? We'll see.
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Tue, 03 Aug 2010 00:47:33 -0400 |
egottlieb |
Got basic, pre-actually-writing-anything Cocoa to build.
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Mon, 02 Aug 2010 01:54:59 -0400 |
egottlieb |
Worked on Windows implementation and the quad-trees.
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Sun, 01 Aug 2010 21:10:42 -0400 |
Eli Gottlieb |
Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
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Thu, 29 Jul 2010 22:57:39 -0400 |
Eli Gottlieb |
Added Andreas's patch to fix my silly C++-style errors.
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Wed, 28 Jul 2010 23:35:24 -0400 |
Eli Gottlieb |
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
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Mon, 26 Jul 2010 20:41:45 -0400 |
Eli Gottlieb |
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
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Mon, 26 Jul 2010 17:27:04 -0400 |
Eli Gottlieb |
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
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Fri, 23 Jul 2010 01:48:42 -0400 |
Eli Gottlieb |
More work on color-key mode.
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Thu, 22 Jul 2010 23:11:01 -0400 |
Eli Gottlieb |
Added color-key mode and redid the code to work with it.
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Tue, 20 Jul 2010 12:42:43 -0400 |
Eli Gottlieb |
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
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Sun, 18 Jul 2010 23:05:40 -0400 |
Eli Gottlieb |
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
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Sun, 18 Jul 2010 22:24:52 -0400 |
Eli Gottlieb |
Added #define's for error codes returned from SDL shaped-window API.
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Sun, 18 Jul 2010 21:31:22 -0400 |
Eli Gottlieb |
Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
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Thu, 15 Jul 2010 01:41:38 -0400 |
Eli Gottlieb |
Added in Visual Studio patch.
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Wed, 14 Jul 2010 00:49:28 -0400 |
Eli Gottlieb |
Numerous bug fixes that keep testeyes from crashing and dying.
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Sun, 11 Jul 2010 17:11:22 -0400 |
Eli Gottlieb |
Fixed a pair of syntax errors.
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Thu, 08 Jul 2010 22:52:49 -0400 |
Eli Gottlieb |
Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
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Wed, 07 Jul 2010 16:20:54 -0400 |
Eli Gottlieb |
Fixed up shape files as best I can.
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Tue, 06 Jul 2010 22:05:22 -0400 |
Eli Gottlieb |
Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
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Wed, 30 Jun 2010 16:19:44 -0400 |
Eli Gottlieb |
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
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Mon, 21 Jun 2010 23:08:10 -0400 |
Eli Gottlieb |
Added Andreas's fixes to the header and stub file for SDL_shape.
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Sat, 19 Jun 2010 23:10:57 -0400 |
Eli Gottlieb |
Replaced the model of treating a window's shape as a render target with treating a window's shape as a surface passed into an SDL_SetWindowShape() function. I'll send this off to Andreas and Sam and start coding.
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Thu, 10 Jun 2010 17:37:19 -0400 |
Eli Gottlieb |
Stubbed out the new get/set parameter functions, added the start of the enum, union, and struct for those parameters themselves, and added doxygen comments throughout the SDL_shape.h header.
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Sat, 05 Jun 2010 15:07:14 -0400 |
Eli Gottlieb |
Removed and added back SDL_shape.{c,h} wholesale. Will this get them tracked properly?
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Sat, 05 Jun 2010 15:02:26 -0400 |
Eli Gottlieb |
Took away a line break to make SDL_shape.c new. Why isn't hg tracking these two files properly?
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Thu, 27 May 2010 16:44:35 -0400 |
Eli Gottlieb |
Added the standard headers and footers that make SDL_shape.h and SDL_shape.c integrate properly into the build.
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Fri, 21 May 2010 17:28:12 -0400 |
Eli Gottlieb |
Moved SDL_shape.h, and building out the API as needed by SDL_Eyes.
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Fri, 21 May 2010 14:50:04 -0400 |
Eli Gottlieb |
Added stub files, working on sample program SDLeyes.
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