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sdl-ios-xcode
log src/audio/dc/SDL_dcaudio.c @ 3820:
1f156fd874fa
SDL-ryan-multiple-audio-device
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2006-10-06
Ryan C. Gordon
Updated a bunch of audio backends to 1.3 API (Dreamcast, OS/2, ALSA, and
SDL-ryan-multiple-audio-device
2006-10-06
Ryan C. Gordon
Moved AudioBootstrap section in converted drivers to bottom of source, so I
SDL-ryan-multiple-audio-device
2006-10-04
Ryan C. Gordon
Audio bootstraps can now specify that a driver is only to be used if
SDL-ryan-multiple-audio-device
2008-12-08
Sam Lantinga
Updated copyright date
2006-10-28
Sam Lantinga
indent is evil
2006-10-17
Ryan C. Gordon
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
2006-09-24
Sam Lantinga
Formatting update
2006-08-31
Ryan C. Gordon
Let SDL convert to valid Dreamcast audio formats instead of failing if the
2006-07-10
Sam Lantinga
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-05-29
Sam Lantinga
more tweaking indent options
SDL-1.3
2006-05-28
Sam Lantinga
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
2006-03-02
Sam Lantinga
Updated for Dreamcast KOS June 2005 snapshot:
2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2002-10-05
Sam Lantinga
Added initial support for Dreamcast (thanks HERO!)
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