Wed, 14 Jul 2010 19:17:11 +0530 |
Sunny Sachanandani |
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
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Fri, 09 Jul 2010 21:36:41 +0530 |
Sunny Sachanandani |
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
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Thu, 01 Jul 2010 07:35:15 +0530 |
Sunny Sachanandani |
Fix blending modes for primitives.
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Sun, 27 Jun 2010 09:51:51 +0530 |
Sunny Sachanandani |
Preliminary support for blending modes on drawing operations.
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Tue, 22 Jun 2010 20:01:38 +0530 |
Sunny Sachanandani |
Texture rendering mostly works now. Even SDL_TEXTUREACCESS_STREAMING is supported now with a little overhead. Scaling of textures happens using XRender. :D
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Wed, 16 Jun 2010 10:50:01 +0530 |
Sunny Sachanandani |
SDL_Textures should work with XRender now provided that the texture format and screen format match. This is only a temporary limitation.
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Tue, 15 Jun 2010 19:10:06 +0530 |
Sunny Sachanandani |
X11_RenderDrawLines and X11_RenderDrawPoints use XRender now.
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Mon, 14 Jun 2010 18:22:48 +0530 |
Sunny Sachanandani |
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
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Tue, 08 Jun 2010 19:26:32 +0530 |
Sunny Sachanandani |
X11_DrawRects now uses a very hacky way of drawing rectangles with XRender. This will be improved in some time.
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Wed, 02 Jun 2010 11:55:40 +0530 |
Sunny Sachanandani |
It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
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Wed, 02 Jun 2010 11:45:15 +0530 |
Sunny Sachanandani |
Fix X11_FillRects to work with double buffering as well as triple buffering. This requires that the buffer pixmap be cleared after every render.
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Wed, 02 Jun 2010 09:01:37 +0530 |
Sunny Sachanandani |
Fix the rendering color channels to be premultiplied with the alpha channel as thats what Xrender expects. Small fixes in X11_CreateTexture. Add some new functions in SDL_x11sym.h as well as support for Xrender.
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Mon, 31 May 2010 17:04:20 +0530 |
Sunny Sachanandani |
X11_RenderPresent now uses XRender to blit back-buffers to the screen.
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Mon, 31 May 2010 15:09:36 +0530 |
Sunny Sachanandani |
Xrender uses 16 bit color per channel. Fixed the color handling in X11_RenderFillRects to match this. Xrender just works now for filling rectangles :D .
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Mon, 31 May 2010 13:27:27 +0530 |
Sunny Sachanandani |
Modified configure.in to allow building with Xrender. Fixed all problems that prevented compilation.
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Sun, 30 May 2010 20:06:30 +0530 |
Sunny Sachanandani |
Add Xrender support to X11_FillRectangles.
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Fri, 28 May 2010 20:48:58 +0530 |
Sunny Sachanandani |
Fix typo.
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Fri, 28 May 2010 20:47:24 +0530 |
Sunny Sachanandani |
Fix initial value of the xrender_available boolean in X11_CreateTexture.
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Fri, 28 May 2010 20:40:09 +0530 |
Sunny Sachanandani |
Completed work on X11_CreateTexture. Added lots of safety features.
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Wed, 26 May 2010 20:11:56 +0530 |
Sunny Sachanandani |
Correctly handle the availability of Xrender in X11_CreateRenderer and X11_DisplayModeChanged.
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Mon, 24 May 2010 21:02:58 +0530 |
Sunny Sachanandani |
Added a #define option for compile time Xrender support.
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Sun, 09 May 2010 15:46:19 -0700 |
Sam Lantinga |
Removed unused variables
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Wed, 23 Dec 2009 01:55:00 +0000 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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Mon, 14 Dec 2009 06:52:17 +0000 |
Sam Lantinga |
Implemented read/write pixels for the X11 renderer
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Fri, 11 Dec 2009 09:59:36 +0000 |
Sam Lantinga |
Fixed X11 line implementation - clip lines that are going to go outside the window.
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Thu, 10 Dec 2009 09:27:23 +0000 |
Sam Lantinga |
X11 driver compiles again, lines are not yet implemented
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Fri, 04 Dec 2009 08:45:08 +0000 |
Sam Lantinga |
Fixed calls to SDL_AddRenderDriver()
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