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sdl-ios-xcode
log test/common.c @ 5073:
1e94e68525d5
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2011-01-12
Sam Lantinga
Added some missing pixel formats and SDL_GetPixelFormatName()
2010-12-12
Sam Lantinga
Use the enumerated type for blend and scale mode instead of int
2010-07-28
Sam Lantinga
Added missing pixel format
2010-07-15
Sam Lantinga
Added support for testing window manager icons
2010-07-14
Sam Lantinga
Added test case for maximize code
2010-07-09
Sam Lantinga
Added an event when the clipboard is updated, triggered after the window gains the keyboard focus.
2010-07-08
Sam Lantinga
Added simple clipboard test
2010-07-06
Sam Lantinga
Fixed usage message - it shouldn't have a printf format specifier
2010-05-10
Sam Lantinga
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
2010-01-21
Sam Lantinga
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2009-12-15
Sam Lantinga
Default to allow either accelerated or not
2009-12-02
Sam Lantinga
Added Ctrl-Z common key binding
2009-12-01
Sam Lantinga
Work in progress on multi-display support:
2009-10-21
Mike Gorchak
Support for GL initialization parameters has been added.
2009-10-13
Mike Gorchak
Options --double --triple have been added to test double and triple buffering.
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