Mercurial > sdl-ios-xcode
log src/video/x11/SDL_x11opengl.c @ 5073:1e94e68525d5
age | author | description |
---|---|---|
2011-01-18 | Sam Lantinga | Fixed build against 10.4 SDK |
2011-01-18 | Sam Lantinga | Fixed compiler error with the latest Xcode package |
2010-07-18 | Sam Lantinga | Fixed bug 1006 |
2010-01-24 | Sam Lantinga | Fixed bug #926 |
2010-01-21 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
2009-12-15 | Sam Lantinga | Default to allow either accelerated or not |
2009-12-15 | Sam Lantinga | OpenGL hardware acceleration defaults on |
2009-10-10 | Sam Lantinga | typo |
2009-09-05 | Sam Lantinga | Fixed a few issues compiling with Mac OS X 10.6 |
2009-05-23 | Sam Lantinga | indent |
2009-04-03 | Sam Lantinga | Fixed bug #721 |
2009-03-24 | Sam Lantinga | Date: Sun, 22 Mar 2009 12:52:29 +0000 |
2009-02-09 | Sam Lantinga | Added test program for SDL_CreateWindowFrom() |
2009-01-10 | Sam Lantinga | Reverted Bob's indent checkin |
2009-01-09 | Bob Pendleton | I ran a global "make indent" it modified the following files. |