Mercurial > sdl-ios-xcode
log src/render/SDL_sysrender.h @ 5256:1b0de3574c58
age | author | description |
---|---|---|
2011-02-08 | Sam Lantinga | Made it possible to disable the rendering subsystem with configure --disable-render |
2011-02-08 | Sam Lantinga | Added function SDL_RenderSetClipRect() |
2011-02-06 | Sam Lantinga | Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS |
2011-02-06 | Sam Lantinga | Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck |
2011-02-06 | Sam Lantinga | Updated the DirectFB support, from Couriersud |
2011-02-03 | Sam Lantinga | Making the API simpler, removed the writepixels interface |
2011-02-03 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
2011-02-02 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |