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sdl-ios-xcode
log include/SDL_mouse.h @ 4401:
1a7b62893c9d
SDL-1.2
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2009-09-21
Sam Lantinga
Fixed bug #706
SDL-1.2
2008-12-08
Sam Lantinga
Updated copyright date
SDL-1.2
2007-12-29
Sam Lantinga
Fixed bug #464
SDL-1.2
2007-07-06
Sam Lantinga
Reverted mousewheel support in 1.2, since it breaks binary compatibility.
SDL-1.2
2007-07-06
Sam Lantinga
Fixed bug #382
SDL-1.2
2008-08-06
Szymon Wilczek
upgraded functions
gsoc2008_manymouse
2008-08-05
Szymon Wilczek
Cursor support added
gsoc2008_manymouse
2008-07-03
Szymon Wilczek
Relative mode for tablets. Info on wiki.
gsoc2008_manymouse
2008-06-06
Szymon Wilczek
http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
gsoc2008_manymouse
2010-01-24
Sam Lantinga
Fixed bug #926
2010-01-21
Sam Lantinga
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2009-12-16
Ryan C. Gordon
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
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