2009-11-06 |
Patrice Mandin |
Disable m68k assembly for Coldfire CPUs
SDL-1.2
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2009-10-08 |
Sam Lantinga |
Ozkan Sezer 2009-04-01 23:17:13 PDT
SDL-1.2
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2009-09-21 |
Sam Lantinga |
Fixed bug #706
SDL-1.2
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2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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2007-02-05 |
Ryan C. Gordon |
Patched to compile on BeOS and old, old GCC releases.
SDL-1.2
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
|
2010-01-10 |
Ryan C. Gordon |
Merged r5194:5195 from branches/SDL-1.2: coldfire cpu arch support.
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2009-10-19 |
Sam Lantinga |
Partial fix for bug #859
|
2009-02-17 |
Sam Lantinga |
Fixed bug #537
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2009-01-10 |
Sam Lantinga |
Reverted Bob's indent checkin
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2009-01-09 |
Bob Pendleton |
I ran a global "make indent" it modified the following files.
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
|
2008-08-27 |
Darren Alton |
Clean up.
gsoc2008_nds
|
2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
|
2006-08-24 |
Ryan C. Gordon |
Added SDL_SwapFloat* function/macros. Reference Bugzilla #293.
|
2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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2006-03-06 |
Sam Lantinga |
Get Microsoft's preprocessor symbols in there
|
2006-03-06 |
Sam Lantinga |
Maybe it's easier to collect the big-endian architectures. :)
|
2006-03-06 |
Sam Lantinga |
Added ARM and SH4 detection for WinCE development environment
|
2006-02-24 |
Sam Lantinga |
Updated for Visual Studio Express 2005
|
2006-02-19 |
Sam Lantinga |
Whoops
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2006-02-18 |
Sam Lantinga |
Doh! Bitten by search and replace. :)
|
2006-02-18 |
Sam Lantinga |
More fixes for building on BeOS
|
2006-02-09 |
Sam Lantinga |
Fixed build problem with SDL_string.c
|
2006-02-09 |
Sam Lantinga |
Started the process of improving configure support, and merging C types
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|