Fri, 04 Feb 2011 19:18:08 -0800 |
Sam Lantinga |
Removed a bunch of X11 support that we no longer need.
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Fri, 04 Feb 2011 18:05:20 -0800 |
Sam Lantinga |
Added the X11 framebuffer implementation. Simple! :)
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Mon, 24 Jan 2011 17:38:18 -0800 |
Sam Lantinga |
Fixed bug #1100
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Thu, 20 Jan 2011 16:05:59 -0800 |
Sam Lantinga |
Added the ability to get the UIKit window through the SDL API.
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Wed, 19 Jan 2011 10:14:11 -0800 |
Sam Lantinga |
Added XFlush() so changes happen immediately instead of waiting for the next event loop.
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Fri, 31 Dec 2010 08:50:06 -0800 |
Sam Lantinga |
Don't crash when resizing non-shaped windows
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Wed, 29 Sep 2010 21:13:52 -0700 |
Sam Lantinga |
Make the union nameless to reduce the complexity of the API.
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Sun, 22 Aug 2010 13:45:56 -0700 |
Sam Lantinga |
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
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Wed, 30 Jun 2010 16:19:44 -0400 |
Eli Gottlieb |
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
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Fri, 30 Jul 2010 00:55:00 -0700 |
Sam Lantinga |
When querying the display size for a fullscreen window, the display size is the size of the fullscreen video mode.
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Wed, 28 Jul 2010 00:54:23 -0700 |
Sam Lantinga |
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
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Wed, 14 Jul 2010 19:17:11 +0530 |
Sunny Sachanandani |
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
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Fri, 09 Jul 2010 21:36:41 +0530 |
Sunny Sachanandani |
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
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Wed, 21 Jul 2010 21:53:41 -0700 |
Sam Lantinga |
Fixed memory corruption on AMD64
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Sun, 18 Jul 2010 11:37:26 -0700 |
Sam Lantinga |
Fixed bug 1015
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Sat, 17 Jul 2010 18:44:34 -0700 |
Sam Lantinga |
Fixed bug 1022
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Wed, 14 Jul 2010 07:25:07 -0700 |
Sam Lantinga |
Zero any fields not explicitly filled in.
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Wed, 14 Jul 2010 00:56:08 -0700 |
Sam Lantinga |
Fixed setting fullscreen and maximized states for windows that haven't been mapped yet.
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Wed, 14 Jul 2010 00:28:15 -0700 |
Sam Lantinga |
Let the window manager know we're a "normal" window
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Wed, 14 Jul 2010 00:08:46 -0700 |
Sam Lantinga |
Much better debugging of property changes
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Tue, 13 Jul 2010 23:11:10 -0700 |
Sam Lantinga |
Lots of prep for the "real" way to support fullscreen mode on modern window managers.
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Mon, 12 Jul 2010 01:20:57 -0700 |
Sam Lantinga |
Implemented X11 system window manager info for SDL 1.3. It's simple. Really.
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Mon, 12 Jul 2010 00:33:24 -0700 |
Sam Lantinga |
Fixed compiler warning
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Sun, 09 May 2010 20:47:22 -0700 |
Sam Lantinga |
Removed multi-mouse / multi-keyboard support in anticipation of a real multi-mouse and multi-touch API.
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Mon, 04 Aug 2008 11:18:10 +0000 |
Szymon Wilczek |
Further x11 code improvments + comments
gsoc2008_manymouse
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Fri, 06 Jun 2008 15:23:29 +0000 |
Szymon Wilczek |
http://wilku.ravenlord.ws/doku.php?id=documentation for information how things work. Currently implemented: detecting many pointing devices and pressure detection. Still a bug. Each program has to be comipled with a flag -lXi
gsoc2008_manymouse
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Sat, 05 Sep 2009 07:33:54 +0000 |
Sam Lantinga |
Fixed a few issues compiling with Mac OS X 10.6
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Sun, 02 Aug 2009 14:27:48 +0000 |
Sam Lantinga |
Removed arbitrary window size limitation
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