Mercurial > sdl-ios-xcode
log src/video/SDL_rect.c @ 5221:16d5e8e90e01
age | author | description |
---|---|---|
Thu, 03 Feb 2011 00:19:40 -0800 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |
Sun, 09 May 2010 15:24:31 -0700 | Sam Lantinga | Fixed variable use before initialize warnings |
Sun, 24 Jan 2010 21:10:53 +0000 | Sam Lantinga | Fixed bug #926 |
Fri, 11 Dec 2009 09:57:54 +0000 | Sam Lantinga | Make sure we fully clip the first point before starting to adjust the second point. |
Fri, 11 Dec 2009 09:22:34 +0000 | Sam Lantinga | Added an automated test for rectangle routines, currently only testing line clipping. |
Wed, 09 Dec 2009 15:56:56 +0000 | Sam Lantinga | Added interfaces for batch drawing of points, lines and rects: |