Mercurial > sdl-ios-xcode
log src/render/SDL_sysrender.h @ 5221:16d5e8e90e01
age | author | description |
---|---|---|
Sun, 06 Feb 2011 10:22:25 -0800 | Sam Lantinga | Prefer the OpenGL ES 2.0 context when it's available, make it possible to create an OpenGL 2.0 context on iPhoneOS |
Sun, 06 Feb 2011 00:00:13 -0800 | Sam Lantinga | Added an OpenGL ES 2.0 renderer, contributed by itsnotabigtruck |
Sat, 05 Feb 2011 16:07:10 -0800 | Sam Lantinga | Updated the DirectFB support, from Couriersud |
Thu, 03 Feb 2011 00:22:18 -0800 | Sam Lantinga | Making the API simpler, removed the writepixels interface |
Thu, 03 Feb 2011 00:19:40 -0800 | Sam Lantinga | Made it possible to create a texture of any format, even if not supported by the renderer. |
Wed, 02 Feb 2011 14:34:54 -0800 | Sam Lantinga | Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library. |