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sdl-ios-xcode
log src/video/windx5/SDL_dx5yuv.c @ 1476:
14937d7b7527
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2006-02-21
Sam Lantinga
Use consistent identifiers for the various platforms we support.
2006-02-16
Sam Lantinga
New configure-based build system. Still work in progress, but much improved
2006-02-10
Sam Lantinga
More header massaging... works great on Windows. ;-)
2006-02-07
Sam Lantinga
Removed uses of stdlib.h and string.h
2006-02-07
Sam Lantinga
Use SDL_ prefixed versions of C library functions.
2006-02-06
Sam Lantinga
It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01
Sam Lantinga
Updated copyright information and removed rcs id lines (problematic in branch merges)
2004-02-11
Sam Lantinga
Don't use hardware overlay by default (seems much faster this way)
2004-01-04
Sam Lantinga
Updated copyright information for 2004 (Happy New Year!)
2002-03-06
Sam Lantinga
Updated copyright information for 2002
2001-12-14
Sam Lantinga
Updated the source with the correct e-mail address
2001-05-22
Sam Lantinga
Silly bug fix from Billy Biggs
2001-04-26
Sam Lantinga
Initial revision
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