2006-03-07 |
Sam Lantinga |
More Win64 updates
|
2006-03-06 |
Sam Lantinga |
Fixed more Win64 portability issues
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
2006-02-10 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
|
2006-02-07 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
|
2006-02-07 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
2006-01-30 |
Sam Lantinga |
Date: Sun, 6 Mar 2005 17:06:20 +0100
|
2006-01-29 |
Sam Lantinga |
Only save the window position if we're in windowed mode
|
2006-01-29 |
Sam Lantinga |
The event code was fine, and calculated the SDL_windowX/Y correctly.
|
2006-01-29 |
Sam Lantinga |
Cleaned up the app registration stuff a bit
|
2006-01-29 |
Sam Lantinga |
Re-query the SDL_WINDOWID each time we initialize the video
|
2005-09-27 |
Ryan C. Gordon |
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
|
2004-11-12 |
Sam Lantinga |
Date: Mon, 25 Oct 2004 17:30:06 +0200
|
2004-06-25 |
Sam Lantinga |
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
|
2004-02-16 |
Sam Lantinga |
Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
|
2004-02-16 |
Sam Lantinga |
*** empty log message ***
|
2004-02-13 |
Sam Lantinga |
*** empty log message ***
|
2004-02-11 |
Sam Lantinga |
Date: Tue, 13 Jan 2004 19:25:37 +0300
|
2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
2002-10-11 |
Sam Lantinga |
Removed an unnecessary header
|
2002-09-02 |
Sam Lantinga |
Fixed a typo in a previous patch
|
2002-08-24 |
Sam Lantinga |
Fixed 2048 pixel limitation in DirectX blit code
|
2002-08-20 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
|
2002-08-19 |
Sam Lantinga |
Fullscreen windows are always topmost under Windows
|
2002-08-17 |
Sam Lantinga |
Added temporarily disabled code for hardware acceleration in windowed mode.
|
2002-08-17 |
Sam Lantinga |
Flush message queue when shutting down video mode on Windows
|
2002-08-17 |
Sam Lantinga |
Removed DDFLIP_WAIT flag from DirectX flip for improved performance
|
2002-05-19 |
Sam Lantinga |
*** empty log message ***
|
2002-05-19 |
Sam Lantinga |
*** empty log message ***
|
2002-04-11 |
Sam Lantinga |
Fixed gamma ramps in DirectX windowed and OpenGL modes
|
2002-04-09 |
Sam Lantinga |
Fixed DirectX fullscreen gamma control (thanks John!)
|
2002-03-10 |
Sam Lantinga |
*** empty log message ***
|
2002-03-06 |
Sam Lantinga |
Updated copyright information for 2002
|
2002-03-06 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
|
2002-03-05 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
|
2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
|
2001-09-04 |
Sam Lantinga |
Allow building SDL on Windows without audio support
|
2001-04-26 |
Sam Lantinga |
Changes since SDL 1.2.0 release
|
2001-04-26 |
Sam Lantinga |
Initial revision
|