log src/video/windx5/SDL_dx5video.c @ 1522:1078552c83a0

age author description
2006-03-07 Sam Lantinga More Win64 updates
2006-03-06 Sam Lantinga Fixed more Win64 portability issues
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-10 Sam Lantinga More header massaging... works great on Windows. ;-)
2006-02-07 Sam Lantinga Removed uses of stdlib.h and string.h
2006-02-07 Sam Lantinga Use SDL_ prefixed versions of C library functions.
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
2006-01-30 Sam Lantinga Date: Sun, 6 Mar 2005 17:06:20 +0100
2006-01-29 Sam Lantinga Only save the window position if we're in windowed mode
2006-01-29 Sam Lantinga The event code was fine, and calculated the SDL_windowX/Y correctly.
2006-01-29 Sam Lantinga Cleaned up the app registration stuff a bit
2006-01-29 Sam Lantinga Re-query the SDL_WINDOWID each time we initialize the video
2005-09-27 Ryan C. Gordon Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
2004-11-12 Sam Lantinga Date: Mon, 25 Oct 2004 17:30:06 +0200
2004-06-25 Sam Lantinga Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
2004-02-16 Sam Lantinga Added support for SDL_VIDEO_WINDOW_POS and SDL_VIDEO_CENTERED on Windows
2004-02-16 Sam Lantinga *** empty log message ***
2004-02-13 Sam Lantinga *** empty log message ***
2004-02-11 Sam Lantinga Date: Tue, 13 Jan 2004 19:25:37 +0300
2004-01-04 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
2002-10-11 Sam Lantinga Removed an unnecessary header
2002-09-02 Sam Lantinga Fixed a typo in a previous patch
2002-08-24 Sam Lantinga Fixed 2048 pixel limitation in DirectX blit code
2002-08-20 Sam Lantinga Updated for embedded Visual C++ 4.0
2002-08-19 Sam Lantinga Fullscreen windows are always topmost under Windows
2002-08-17 Sam Lantinga Added temporarily disabled code for hardware acceleration in windowed mode.
2002-08-17 Sam Lantinga Flush message queue when shutting down video mode on Windows
2002-08-17 Sam Lantinga Removed DDFLIP_WAIT flag from DirectX flip for improved performance
2002-05-19 Sam Lantinga *** empty log message ***
2002-05-19 Sam Lantinga *** empty log message ***
2002-04-11 Sam Lantinga Fixed gamma ramps in DirectX windowed and OpenGL modes
2002-04-09 Sam Lantinga Fixed DirectX fullscreen gamma control (thanks John!)
2002-03-10 Sam Lantinga *** empty log message ***
2002-03-06 Sam Lantinga Updated copyright information for 2002
2002-03-06 Sam Lantinga Removed the API changes to preserve SDL 1.2 stability
2002-03-05 Sam Lantinga Added SDL_LockRect() and SDL_UnlockRect()
2001-12-14 Sam Lantinga Updated the source with the correct e-mail address
2001-09-04 Sam Lantinga Allow building SDL on Windows without audio support
2001-04-26 Sam Lantinga Changes since SDL 1.2.0 release
2001-04-26 Sam Lantinga Initial revision